When your best 90s pixel art goes into a 2025 game engine | Episode 25

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what happens when you use the most powerful game engine for a retro top down adventure game ?
My best attempt at pixel art versus the Unreal Engine was quite the experience !

turn on CC - subtitles for : Deutch, Castellano, Francais, Urdu, Hindi, Vietnamese, Japonese, Chinese, Arabic, Portugues, Malay, Russian.

I am making a Zelda like adventure game where you try to return to the village from which you were taken.

0:00 Preview of what happens when pixel art meets OP game engine
1:48 PixelART Aseprite | Monday - Wednesday
8:40 Assetpack itch iO
10:53 Preview tutorial Thursday
13:38 Prepare 16bit art for game engine
19:40 back in Unreal Engine
25:47 setting up a new tile map
29:01 creating the game level using tiles
32:54 tile map editor tutorial
42:30 Don't like my first attempt - Now what ?
44:19 Recreating the world - 2nd attempt
51:38 Almighty conclusion | PLAY test

#16Bit #indiegsme #gameDev

check out Cobracode if you want to make a game like this here:
https://youtu.be/h73IXiQ6pyA?si=Fk0_AfOPCZP3TSIF

check out an artist asset packs that kickstart this level here:
FreddyPixelArt :
https://freddypixelart.itch.io/top-down-adventure-pack
but also :
- Ansimuz
- Anokolisa

check out the music in this video here:
https://artlist.io

For more indie games in UE5:
NerdyPunkDev:
https://youtu.be/cEPKOO2DP4o?si=gMXnBRWY5qRFUG5q
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